![]() So I have compiled it in debug mode and run it with gdb, unfortunately the backtrace at the crash moment is full of question marks. Sometime it crashes after printing Loaded texture: /home/pi/git/develop/minetest-project/minetest/textures/base/pack/server_flags_pvp.png Problem analysis and solution If not already at the "Join Game" tab, click that Minetest crashes (segfault) occasionally when trying to show server lists in "Join Game" tab Steps to reproduce So far my understanding of this two values.Operating system: raspberry pi os 64bit (Debian arm64) So when it takes you time, then make sure it does something positive, and not 9 times just check if lucky. The lines with the dash under, tell you what part inside the was responsible for it.Īlso you should see, at what time distances (time stamp at warning) this happen, as if after 10, 20 or 30 seconds it is a hint to recognise the line of code, and repeating distance of cousing part.Ĭode: Select all interval = xas this code runs after x seconds.īy this you might be able to identify and maybe change this a bit, by deactivation this or change interval and change to less often acting, but higher chance, so that IF that is runs, it runs with a positive result.Ĭhance = 1 as if after every 10 seconds with chance 10, mean 10% that it will be done, i changed often to interval 100 seconds, but when called then, sure it will be done. In this case here pipeworks used 75.5 of all cpu consumption. You need to find the lines without leading - (dash) and look for the 3-5 highest numbers, Movement_speed_jump = 6.5 Phoenixflo44 Member Posts: 627 Joined: Fri 3:01 pm In-game: Phoenixflo44Ĭode: Select all /profiler save then check that result file and search for high values n the LAST row, on main Mod lines.Ĭode: Select all - on_leaveplayer. Max_simultaneous_block_sends_per_client = 1įull_block_send_enable_min_time_from_building = 4 Sea_plants_sand_sea_grass_green_min = -31000 Sea_plants_dirt_sea_grass_green_max = -14 Sea_plants_dirt_sea_grass_green_chance = 12 Sea_plants_sand_sea_grass_green_chance = 12 Sea_plants_sand_sea_grass_red_interval = 12 Sea_plants_sand_sea_grass_red_min = -31000 Sea_plants_sand_sea_grass_red_chance = 12 Sea_plants_dirt_sea_grass_green_interval = 12 Sea_plants_sand_sea_grass_green_max = -14 Sea_plants_dirt_sea_grass_green_min = -31000 Sea_plants_dirt_sea_grass_red_min = -31000 Sea_plants_sand_sea_grass_green_interval = 12 Sea_plants_dirt_sea_grass_red_interval = 12 Sea_plants_dirt_sea_grass_red_chance = 12 Max_simultaneous_block_sends_server_total = 30 Kick_msg_crash = This server has experienced an internal error. Kick_msg_shutdown = Server shutting down. Screenshot_path = /home/spike/Minetest Screenshot/ Selected_world_path = /home/spike/.minetest/worlds/Phoenix City Texture_path = /home/spike/.minetest/textures/minecraft_faithful-master ![]() So I can't continue to build Phoenix City and not recreate the Mod that had violated the Licenses.Īnd if someone is Interested in my Settings:Ĭode: Select all enable_build_where_you_stand = false I have these 18908 Milliseconds for the first time.Īt that time I was still able to play and only after a longer time I have to reload the World so that the PC does not hang up. 23:58:13: WARNING: active block modifiers took 18908ms (longer than 200ms) 23:57:48: WARNING: active block modifiers took 2614ms (longer than 200ms) 23:57:46: WARNING: active block modifiers took 305ms (longer than 200ms) 23:57:45: WARNING: active block modifiers took 599ms (longer than 200ms) 23:57:44: WARNING: active block modifiers took 469ms (longer than 200ms) 23:57:42: WARNING: active block modifiers took 242ms (longer than 200ms) 23:57:42: WARNING: active block modifiers took 218ms (longer than 200ms) 23:57:41: WARNING: active block modifiers took 377ms (longer than 200ms) 23:57:40: WARNING: active block modifiers took 258ms (longer than 200ms) 23:57:39: WARNING: active block modifiers took 258ms (longer than 200ms) 23:57:39: WARNING: active block modifiers took 411ms (longer than 200ms) 23:57:37: WARNING: active block modifiers took 551ms (longer than 200ms) Code: Select all 23:54:55: ACTION: singleplayer joins game.
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